Apple Shakes Up iOS with Redesign

June 13th, 2013
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iOS, the heart and soul of Apple’s wildly popular iPhone and iPad, has looked basically the same since the phone first launched six years ago. We’ve been yearning for a change. Now we finally have one, and we couldn’t be more excited.

Meet iOS 7. We’re happy to see the departure of glossy icons and “skeuomorphic” textures (think the yellow lined paper in the Notes app or the green-felt table in Game Center). These designs seem dated and look bloated in comparison with the sleek hardware design of modern iOS devices. The new version uses “flat” graphics and thinner typefaces, making for a more streamlined look. We also love the bright new colors and the increased use of white. Simplicity and friendliness is a winning combination in our book, and iOS 7 nails it.

The new iOS looks flat, but it also utilizes depth. Translucent panels slide over your screen, giving the impression that multiple flat layers are sitting on top of one another. The display even changes as you move your device to create depth effects. We were concerned that a flatter iOS might end up looking like a knock-off of Microsoft’s new tile-based “Metro” design, but this layered style looks unique and adds a feeling of orientation within the various screens. Cool!

And, of course, big changes to iOS mean big changes to its ecosystem of apps. We think developers will need to match Apple’s refined functionality and ease of use in addition to its new aesthetic. That may be a liability for some, but we see this as an incredible opportunity for creativity. Utility apps as well as games could use the new layered style to change the ways we interact with content.

The bottom line: iOS 7 looks like a beautiful and modern refresh of the popular mobile operating system. It seems familiar yet new, stylish yet unique. And it holds promising opportunities for innovation from app developers. Great job, Apple; we can’t wait to get our hands on it this fall!

Pixar Pops

June 11th, 2013

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Last week, the The Boston Pops played a very special show that we had to check out. Pixar in Concert featured key scenes and moments from all thirteen Pixar movies synced with live music played by the incredible Boston Symphony Orchestra. Being huge fans of Pixar and soundtrack music, the work of Pixar composers such as Thomas Newman (Finding Nemo and Wall-E), Michael Giacchino (The Incredibles, Ratatouille, and Up) and Randy Newman (Toy Story and Bug’s Life) was even more inspiring in person; we were especially moved by Michael Giacchino’s theme for UP.

Sitting there, we were reminded that an army of musicians create the emotional backbone to Hollywood’s most iconic moments. With so much digital music playing in our earbuds nowadays, it was helpful to witness the sheer magic of a live orchestra and understand the physicality and beauty of the art form.

The Pops makes orchestral music very accessible to the masses. So, if you’ve never been, we highly recommend it. We guarantee there are few things as moving and inspiring!

More Exciting Nickelodeon News

June 6th, 2013

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As a follow-up to our post a couple weeks ago, we’re super excited to announce that we’ve begun production on a second original pilot for Nick Digital! We’re honored to be working with one of the biggest leaders in kids’ entertainment on these pilots, and are particularly proud to be collaborating with such an innovative group within Nickelodeon. Part of our excitement is also due to the fact that our two properties are really different from one another: one is focussed on world and story building, and the other is pure ridiculous, physical humor. We can’t wait to share both pilots with you all later this summer!

Donut Thursday

May 30th, 2013

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Some people think Fridays are the best day of the work week. At CloudKid we say, “No way bro, Thursdays are the best.” Why? A little thing we invented called Donut Thursday. Yes, Donut Thursday is as simple and magical as it sounds—every Thursday, we have a sampling from one of Boston’s best donut bakeries such as Olihn’s, Linda’s, Union Square, and of course Dunkies. Now, I know what you’re thinking, “hey, aren’t you the guys that produce Fizzy’s Lunch Lab?”. While that is true, even Fizzy can’t stand between us and our donuts. Sorry.

Modern science has proven that there’s nothing quite as yummy, artery clogging and morale-boosting as a donut, so we have fully embraced our new tradition with open arms and mouths.

Donut Thursday is here to stay.

Xbox One, Gamers Zero

May 23rd, 2013

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As you’ve heard by now, Microsoft announced their next console, the Xbox One, earlier this week. Certainly a hardware upgrade from the 360, the Xbox One was supposed to be the next great thing to come from Microsoft, as gamers tuned in from all over the world to watch the live reveal on Tuesday. We expected promises for greater graphics, revolutionary gameplay, new franchises, basically anything and everything gamers wanted to see in a new console, especially one meant to rival Sony’s PS4.

Instead, we were served a glorified cable box.

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Nickelodeon Digital Short

May 17th, 2013

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We know we always say we’re busy with exciting work, but this time, we REALLY mean it. It’s been a crazy packed spring here at CloudKid HQ, and it’s shaping up to be an even busier summer. We’re thrilled to announce that one of many exciting projects we’re working on is our first short pilot for Nickelodeon Digital. With all of the exciting coverage recently about Nick’s app and shorts, we’re pumped to be working on our first project with them at such an innovative time.

We wish we could share more about the project, but just trust us that it’s going to be worth the wait! Stay tuned!

It’s What We’re Into

April 29th, 2013

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As artists, creators and producers, we love any and all types of media that come our way. From video games and books to movies and web series, it’s often from this very media that we draw our inspiration. So in a small shout-out to the things we love, we thought it would be cool to give you a glimpse of some of the media that the folks here at CloudKid are really digg’n in the month of April.  We’ll be posting more updates like this in the coming months in a feature we’re calling “It’s what we’re into”.

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Sandbox Summit Recap

April 25th, 2013

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Last week was rough for those of us in the Boston area. Despite all the craziness, we managed to have a bright spot in our week – this year’s Sandbox Summit at MIT. We’re always energized by gatherings of fellow kids’ media professionals, and this year’s summit was no exception. With folks in attendance from all over the country, it was a great forum to discuss the current and future landscape of children’s media.

This year’s summit was titled “Pixel the Possibilities: Nurturing Kids’ Imagination in the Digital Age”. We were welcomed by Scott Osterweil of MIT’s Education Arcade, and then treated to a series of diverse presentations that related to creativity in the digital age. Among the highlights for us was a conversation with Harvard professor Howard Gardner, who spoke about his concepts of five minds for the future, and his concerns that the disciplined mind will be threatened by an increasingly digital world.

In addition to thought provoking conversations and presentations like Howard’s, we were inspired by our time in break-out sessions. We attended workshops on timeboxing (which resulted in the brainstorm session pictured above), IP creation and marketing, and digital creativity tools. We took a lot away from each of these, and have already been putting new brainstorming practices to work at CloudKid HQ. All in all, the Sandbox Summit and the CMA Boston Kickoff event that followed were great opportunities for us to grow as content creators and connect with others who love what they do as much as we do.

Spinning off of the “digital” theme of the summit, here are some great online resources for those who were unable to attend the event in person. Enjoy!

  • A great overview of the summit’s highlights from iArt4Kidz
  • Another great synopsis from the Pittsburgh Kids & Creativity Network
  • Sandbox Summit’s Twitter handle with takeaways from lots of attendees
  • Event videos courtesy of Scott Traylor at 360 Kid

We Love Games

April 18th, 2013

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We think it goes without saying that here at CloudKid, we love making games. We also love playing games. We even love making sure our fellow cube-mates have seen this video for this really cool game that we’re playing. This one, on my screen. Look here. I’m serious. You need to – no stop doing that, download this game right now.

So, we decided we would share our wealth of information with you…as well as give us an excuse to talk about games.

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Children’s Media Association Boston

April 12th, 2013

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It’s been a crazy busy couple of months at CloudKid HQ. We’ve been hard at work on a ton of exciting projects, and can’t wait to share more with you all in the upcoming months (we promise, the blog is officially coming out of winter hibernation!).

In the meantime, we couldn’t contain our excitement about one of our favorite organizations, Children’s Media Association, making its official Boston debut next week. CloudKid’s very own Dave Schlafman had the pleasure of presenting a talk to their NYC members back in December, and we’ve been itching for more CMA in our lives ever since!

Well, the wait is up, as CMA’s kicking off Boston membership with a happy hour mixer after Sandbox Summit next Tuesday. We’re honored to be involved in bringing this amazing organization to our city, and can’t wait to attend this and future events with fellow Boston-based kids’ media folks.

We hope to see lots of you there on Tuesday!