Archive for January, 2011

PBS Kids Represent: TCA Press Tour

Tuesday, January 18th, 2011

Last week, I had the amazing opportunity to travel to Pasadena, CA to be a part of PBS’s TCA Winter Press Tour.  It was a two day adventure that included interviews with press and bloggers, a Fizzy’s Lunch Lab behind-the-scenes interview with Angela Santomero for an upcoming PBS web-series , as well as a PBS Kids panel about new media, technology, and education.

While the event was a blast, the highlight was a casual dinner with Lisa Henson, her husband Dave Pressler, Angela Santomero, Shelley Pasnik, and PBS’s Lesli Rotenberg.  We talked about everything from children’s media to documentary films to the rapid evolution of technology.  It was so inspiring and fun to connect with everyone in such an informal setting.  It was especially cool to meet Dave Pressler who is currently producing his first show for Nickelodeon, Robot and Monster. He and I geeked out about William Joyce, Annoying Orange, and Saturday morning cartoons–A treat to say the least.

After the hoopla ended, I reflected on the experience and I was able to take away one main theme: it’s the people that matter.  Getting the chance to connect with everyone from PBS (and beyond) was such a treat.  We’re all in different stages in our career, but we were able to connect around creating meaningful and responsible stories for kids and families.  It was encouraging and inspiring.

-Dave

Supermarket Mania Process

Sunday, January 9th, 2011

We’re proud the announce the launch of our latest Fizzy’s Lunch Lab game, Supermarket Mania!  The development was a ton of fun, so we decided to give a sneak-peek into our process.

From the get-go, we wanted to produce an interactive “board-game”, but PBS was hesitant due to past experiences with similar games.  Needless to say, that made us even more excited to tackle this project.  We set out to create an experience where kids navigate the supermarket, collect Fizzy’s ingredients, and checkout before Fast Food Freddy fills their cart with junk.   The curriculum goal was to educate kids about food decisions through a variety of challenges: fresh vs. processed foods (Factory vs. Farm); nutrition labels (Food Label Fun); and food identification (Find the ingredient).  In addition, we spent a lot of time researching supermarket signage and artwork to create an experience that brings the shopping experience to life.

Supermarket Mania was our most complex game to date because it includes dozens of UI screens, a NPC (computer challenger), and well-over a hundred audio files. In the end, we’re thrilled with the results.  Check out the visual process below.  Then, go play it.  Enjoy!

CloudKid: A Year in Review

Tuesday, January 4th, 2011

With 2011 freshly upon us, we took some time to look back and recognize the accomplishments over the past year.  There were many long nights, lessons learned, and of course, highlights.  Through all the twists and turns, we couldn’t be more pleased with 2010.

While it’s always great to look back, we’re even more excited about 2011 and what the future holds for CloudKid.  Sky’s the limit.