It’s That Time of Year Again…

October 15th, 2012

To celebrate the wonder that is New England fall properly, last week we went on our 3rd Annual Apple Picking Palooza to Honeypot Hill. As in years past, we had a wonderful time picking apples, feeding goats, and breathing in the crisp fall air. Oh, and eating cinnamon sugar covered apple cider doughnuts from the farm store wasn’t too bad either!

We’re big believers in getting out of the office from time to time for a quick refresh, and this is definitely one of our favorite ways to do so. We’re already excited for next year’s outing, but in the meantime, check out the photos from this year’s trip!

Custom Weather Cards

October 4th, 2012

Negative Nimbus has been submitted to the App Store and we’re so close to release! As we lead up to launch, we wanted a fun way to thank loyal Facebook and Twitter followers for helping spread the love. So, we’ve been whipping up our own versions of weather reports (see above), and sharing them with our fans. We like to think that these are a bit more fun than your average, run-of-the-mill weather forecasts!

If you haven’t already, please like/follow Nimbus and Bill, and you may find a custom weather card coming your way soon!

Negative Nimbus Wins First Award

September 24th, 2012

As we mentioned last week, we spent Saturday at the Boston Festival of Indie Games, where Negative Nimbus picked up the “Awesome Aesthetics” award for best visuals and design in a game. We were humbled to be recognized among such talented and creative game studios from all over New England! It was also super exciting to see so many people playing (and enjoying!) the game. Aside from family and friends, this was our first time seeing Nimbus played by non-CloudKids, and the response was overwhelmingly positive.

The award we won was especially meaningful, as the winners were chosen by the festival attendees. Big thanks to everyone who stopped by to check out the game and to all those who voted to give Nimbus this award! Now, we are even more excited for Negative Nimbus to make his app store debut in the next few weeks!

Boston Festival of Indie Games

September 18th, 2012

CloudKid HQ is abuzz with excitement over the Festival of Indie Games happening locally this weekend. We’ll be there exhibiting Negative Nimbus, and we are pumped to finally get the game into the hands of the masses!

If you’re going to be in the Boston area and are looking for a cool way to spend your Saturday, be sure to register for the free event. We’ll be giving away Nimbus and CloudKid branded swag, so stop by if you’re in the market for buttons and/or a cool t-shirt! Festival attendees will be amongst the first to play the app, so you’ll also gain some bragging rights. We look forward to hopefully seeing many of you there!

Be sure to check back here next week for photos from the event!

Announcing Negative Nimbus!

September 11th, 2012

For months now, we’ve been hinting at the release of our first original iOS app. Well, good news loyal CK followers… the wait is almost over! Negative Nimbus, our lovable little rain cloud, along with his fellow Sunnyland inhabitants, will be coming to an iPad/iPhone near you very soon. In the meantime, Nimbus’, website, blog and trailer (also above) have all gone live. Check these out for lots of sneak peeks and behind-the-scenes looks at the production and development of the app. While you’re at it, please like Nimbus’ Facebook page. We’ll be posting all kinds of exciting updates there leading up to launch, and little Nimbus can use all the love he can get!

Daniel Tiger’s Neighborhood App

September 5th, 2012

It’s a beautiful day in the CloudKid HQ Neighborhood! The Daniel Tiger’s Neighborhood App that we produced for PBS and the Fred Rogers Company was released last week, and it’s already having a ton of success! The app has spent nearly a week straight on the “new and noteworthy” section of the app store, and it is already the #2 education app. We were honored to work on this project, for which we ported three of Schell Games’ experiences from Daniel’s website. We also created an original sticker book experience for the app, and handled the design and animation for the main menu/wrapper experience. As big fans of the original Mr. Rogers’ Neighborhood, we were so excited to have a part in this next generation. Check out the app, and the new show, when you get a chance!

Remembering Jerry Nelson

August 24th, 2012

Those of us at CloudKid HQ were extremely sad to hear of the passing of Jerry Nelson, the voice and original puppeteer of Sesame Street’s Count Von Count. We all grew up learning to count with the help of Jerry, and we were honored that he was able to provide the voice-over for the Count Me to Sheep game that we produced earlier this year. We know that Jerry’s legacy will live on for future generations, and we hope you all take a moment to think of your favorite Count memory today, in honor of Jerry.

Island Adventures

August 20th, 2012

As we’ve mentioned in the past, we think it’s super important to get out of the office every now and then for a day of fresh air and fun. So, we packed our cooler (seriously, we filled every cubic inch with Capri Suns, water and snacks) and ferried over to George’s Island. On the island, we played a bunch of games (lawn jarts, ladder golf and Cards Against Humanity to name a few), jammed on ukeleles and explored the simultaneously creepy and awesome civil-war era Fort Warren. We also made as many references to Lost, the island, hatches, and the likes as we possibly could. Check out the photos from the outing here. We highly recommend a trip to George’s Island if you’re in the area!

BostonFest Recap

August 13th, 2012

We’ve been super busy at CloudKid HQ since we last posted about prepping for BostonFest. Good news: the event was a huge success! It was really exciting to talk with tons of fellow Bostonians about CloudKid and to share a couple of our games (Snacker Stacker and Hectic Harvest) with new audiences.

We also shared an exclusive preview of our upcoming original iPad app, Negative Nimbus. We were so excited that the crowd loved the game’s trailer as well as the character and background designs. So many folks told us they couldn’t wait to play the app, and Nimbus buttons were the quickest CloudKid schwag items to go. We can’t wait to share more of this game in the upcoming weeks, including at our next local event: the Boston Festival of Indie Games. In the meantime, check out the photos from BostonFest in our Facebook Album.

CloudKid at BostonFest Tomorrow

August 1st, 2012

It’s no secret that we think our hometown of Boston is wicked awesome. So we were excited when we heard about BostonFest, an event conceived to “celebrate living, working and playing in one of the world’s most amazing cities.” We jumped at the chance to be involved in tomorrow night’s event, where we’ll be hosting a gaming table with some of our projects (and a sneak peek of work to come). If you’re in the area and like Sam Adam’s beer, food truck noms, music, merriment and/or CloudKid, register here for free to join in on the fun! And make sure to stop by our booth to say hi, play games and get some cool CloudKid shwag (t-shirts, buttons, high fives, etc.).  See you there!